This article seeks to unsettle the taken-for-granted epistemological and ontological foundations upon which many curricular and research-based activities in contemporary sport management are grounded. With an emphasis on that academic field’s development in the United States in particular, the author problematizes the underlying assumptions that guide many of sport management’s concomitant scientific and industrial projects. The article concludes with a brief discussion on how we might reenvisage both the study and praxis of sport management in ways that are not just economically generative, but in ways that might also bring about cultural and social transformation.
Joshua I. Newman
Nicholas M. Watanabe, Hanhan Xue, Joshua I. Newman, and Grace Yan
With the expansion of the esports industry, there is a growing body of literature examining the motivations and behaviors of consumers and participants. The current study advances this line of research by considering esports consumption through an economic framework, which has been underutilized in this context. Specifically, the “attention economy” is introduced as a theoretical approach—which operates with the understanding that due to increased connectivity and availability of information, it is the attention of consumers that becomes a scarce resource for which organizations must compete. Using data from the Twitch streaming platform, the results of econometric analysis further highlight the importance of structural factors in drawing attention from online viewers. As such, this research advances the theoretical and empirical understanding of online viewership behaviors, while also providing important ramifications for both esports and traditional sport organizations attempting to capture the attention of users in the digital realm.