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Acute High-Intensity Interval Training Improves Esport Performance in Super Smash Brothers Ultimate Competitors

Zachary B. Rightmire, Philip J. Agostinelli, William M. Murrah, Jaimie A. Roper, Michael D. Roberts, and JoEllen M. Sefton

afterschool physical activity program on working memory in preadolescent children . Developmental Science, 14 ( 5 ), 1046 – 1058 . 10.1111/j.1467-7687.2011.01054.x . Kan , B. , Speelman , C. , & Nosaka , K. ( 2019 ). Cognitive demand of eccentric versus concentric cycling and its effects on post

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Where Do Amateurs Go to Become Pros? A Comparison of the Current Competition Systems in Collegiate Esports to Traditional Collegiate Sport Environments

Wil Fisackerly and Yongjin Hwang

session during the spring and early summer ( XFL, 2022 ). As will be addressed later in this traditional sports section, any movement in the developmental pipeline is one-way from collegiate to professional. It remains to be seen what the dynamics of the XFL will add to this system, but the NCAA

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The Effect of Extended Reality Exercise on Physical Activity and Physical Performance in Children and Youth: A Scoping Review

Simon Schaerz, Morgan Boyes, and Amanda Mohamed

between groups Lin and Chang ( 2015 ) Quantitative, single group, pre- and posttest Three children (3–6 years of age) with developmental delays Two to three 90-s sessions per day, three to five times each week for 2 months. During each session, participants would play a balloon-popping game using Scratch

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Conceptualizing the Social Inclusion Potential of Esport to Support Future Sport for Development Agendas: A Capabilities Perspective

Emily Jane Hayday, Holly Collison-Randall, and Richard Loat

methodologies are often defined by two components: first, the sport and sport-based approach and, second, the development objective and principal intervention focus. While the traditional developmental cornerstones of gender equality, social inclusion, health, and poverty, remain SfD priorities, the recently

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Motivation Mediating the Relationship Between Needs and Performance in Professional Esports Athletes: A Brief Report

Emmanuel A.C. Obine

-Strike satisfies the need for relatedness through clan membership thereby enhancing well-being. Moreover, novice esports players are inclined toward extrinsic motivation, often experiencing frustration during this developmental stage ( Fox et al., 2018 ). In contrast, seasoned players exhibit a proclivity toward

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Development of the Esportsmanship Scale and Analysis of Its Relationship to Well-Being, Physical Health Problems, Gaming Addiction Tendencies, Aggressive Feelings, Empathy, and Self-Positivity

Shiroh Ohno

.1123/jege.2022-0014 Murakami , T. , Nishimura , T. , & Sakurai , S. ( 2014 ). Relation between cognitive/emotional empathy and prosocial and aggressive behaviors in elementary and middle school students . The Japanese Journal of Developmental Psychology, 25 ( 4 ), 399 – 411 . https://doi.org/10

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Transitioning Out of Esports: Exploring the Experiences of Professional Esports Players in South Korea

Hee Jung Hong and Seung Han Hong

companion to sport and exercise psychology (pp.  605 – 621 ). Routledge . Stambulova , N.B. ( 1994 ). Developmental sport career investigations in Russia: A postperestroika analysis . The Sport Psychologist, 8 ( 3 ), 221 – 237 . https://doi.org/10.1123/tsp.8.3.221 Stambulova , N.B. , Ryba , T

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Toward a Comprehensive Professional Philosophy in Performance and Well-Being Psychology: Integrating Functional Contextualism and Relational Frame Theory for Esports and Other High-Performance Environments

George Horne and Laura Swettenham

performance . International Review of Sport and Exercise Psychology, 16 ( 1 ), 693 – 721 . 10.1080/1750984X.2021.1929402 Harwood , C. ( 2008 ). Developmental consulting in a professional football academy: The 5Cs coaching efficacy program . The Sport Psychologist, 22 ( 1 ), 109 – 133 . 10

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The AACTT of Trash Talk: Identifying Forms of Trash Talk in Esports Using Behavior Specification

Sidney V. Irwin, Anjum Naweed, and Michele Lastella

, Overwatch Contenders is a developmental league for players aspiring to join the OWL. The OWL season runs for half a year, while an international development league, Overwatch Contenders, hosts regional tournaments all year round. RS:6 has a competitive circuit divided into two leagues: Pro and Challenger

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Exploration of Internet Gaming Disorder Among the Esports Community

Ryan Woolhouse and Robert Patton

developmental process. However, dropping other activities could also be a symptom of depression which is thought to be highly predictive of IGD ( Kuss & Lopez-Fernandez, 2016 ). Several studies have found that the “deception” criterion (i.e., “Do you lie to family, friends, or others about how much you game, or