on the service experience, are explored through the sport experience design (SX) framework ( Funk, 2017 ). This approach addresses both the practical challenges confronting fitness clubs and the theoretical limitations of existing research on WFT, which historically has viewed managerial and consumer
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Anthony D. Pizzo, Bradley J. Baker, Gareth J. Jones, and Daniel C. Funk
Greg Joachim, Nico Schulenkorf, Katie Schlenker, Stephen Frawley, and Adam Cohen
situations, highlighting a need for sport managers to better understand said users as a way of enhancing the experience(s) sport might offer them. Recognizing these ongoing changes and the challenges they present to sport organizations, Funk ( 2017 ) proposed a sport experience design framework that adopts a
James Du, Yoseph Z. Mamo, Carter Floyd, Niveditha Karthikeyan, and Jeffrey D. James
. , Karg , A. , & Pritchard , M. ( 2016 ). Sport consumer behavior research: Improving our game . Journal of Sport Management, 30 ( 2 ), 113 – 116 . https://doi.org/10.1123/jsm.2016-0028 Funk , D.C. ( 2017 ). Introducing a Sport Experience Design (SX) framework for sport consumer behaviour
James Du, Heather Kennedy, Jeffrey D. James, and Daniel C. Funk
outcomes (e.g., repeat consumption intentions). Finally, future research should further explore how PSEs can optimize a joyful participant experience by enhancing business to customer interactions within the Sport Experience Design framework ( Funk, 2017 ). For example, future research could benefit from
Adam Karg, Heath McDonald, and Civilai Leckie
Mullin et al.’s ( 2014 ) “escalator” framework which better recognize the emergence of broadcast consumption, and recent works on the Psychological Continuum Model (e.g., Funk et al., 2016 ) and sport experience design ( Funk, 2017 ) that recognize that fan avidity might be expressed in ways other than
Mohsen Behnam, Mikihiro Sato, Bradley J. Baker, and Mahdiyeh Jalili
consumer engagement on perceived service innovation through value co-creation. This finding highlights the importance of consumer–organization interactions in service innovation and contributes to the Sport Experience Design framework by Funk ( 2017 ), which underscores the importance of understanding the
Liz Wanless and Michael L. Naraine
– 566 . https://doi.org/10.1123/jsm.2018-0037 Pizzo , A.D. , Baker , B.J. , Jones , G.J. , & Funk , D.C. ( 2020 ). Sport experience design: Wearable fitness technology in the health and fitness industry . Journal of Sport Management, 35, 130 – 143 . https://doi.org/10.1123/jsm.2020
Daniel C. Funk
). Blessed are the gatekeepers: A longitudinal study of the editorial boards of the accounting review . Issues in Accounting Education, 24 , 299 – 318 . 10.2308/iace.2009.24.3.299 Funk , D.C. ( 2017 ). Introducing a sport experience design (SX) framework for sport consumer behaviour research . Sport
Jue Hou, Xiaoxu Yang, and Elliot Panek
management [Book review] . International Journal of Sport Communication, 11, 141 – 144 . doi:10.1123/ijsc.2017-0112 10.1123/ijsc.2017-0112 Funk , D.C. ( 2017 ). Introducing a sport experience design framework for sport consumer behavior research . Sport Management Review, 20, 145 – 158 . doi:10
Bradley J. Baker, Thilo Kunkel, Jason P. Doyle, Yiran Su, Nataliya Bredikhina, and Rui Biscaia
other considerations . Sport Management Review, 16 ( 1 ), 17 – 21 . https://doi.org/10.1016/j.smr.2011.12.005 10.1016/j.smr.2011.12.005 Funk , D.C. ( 2017 ). Introducing a sport experience design (SX) framework for sport consumer behaviour research . Sport Management Review, 20 ( 2 ), 145