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  • Author: Johan de Jong x
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Johan de Jong, Martin Stevens, Koen A.P.M. Lemmink, Mathieu H.G. de Greef, Piet Rispens and Theo Mulder

Background:

The Groningen Active Living Model (GALM) was developed to stimulate physical activity in sedentary and underactive older adults. The GALM physical activity program was primarily based on an evolutionary–biological play theory and insights from social cognitive theory. The purpose of this study was to assess the intensity of the GALM program.

Methods:

Data from 15 GALM sessions were obtained by means of heart rate monitors.

Results:

Data of 97 program participants (mean age: 60.1 y) were analyzed. The overall mean intensity for the GALM program was 73.7% of the predicted heart rate maximum and 6% of the monitored heart rate time could be classified as light, 33% as moderate and 61% as hard.

Conclusions:

The GALM program met the intensity guidelines to increase cardiorespiratory fitness. The intensity and attractiveness of this physical activity program make it an interesting alternative for stimulating physical activity in sedentary and underactive older adults.

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Steven H. Doeven, Michel S. Brink, Barbara C.H. Huijgen, Johan de Jong and Koen A.P.M. Lemmink

During rugby sevens tournaments, it is crucial to balance match load and recovery to strive for optimal performance. Purpose: To determine changes in well-being, recovery, and neuromuscular performance during and after an elite women’s rugby sevens tournament and assess the influence of match-load indicators. Methods: Twelve elite women rugby sevens players (age = 25.3 [4.1]y, height = 169.0 [4.0] cm, weight = 63.9 [4.9] kg, and body fat = 18.6% [2.7%]) performed 5 matches during a 2-d tournament of the Women’s Rugby Sevens World Series. Perceived well-being (fatigue, sleep quality, general muscle soreness, stress levels, and mood), total quality of recovery, and countermovement-jump flight time were measured on match days 1 and 2, 1 d posttournament, and 2 d posttournament. Total distance; low-, moderate-, and high-intensity running; and physical contacts during matches were derived from global positioning system–based time–motion analysis and video-based notational analysis, respectively. Internal match load was calculated by session rating of perceived exertion and playing time (rating of perceived exertion × duration). Results: Well-being (P < .001), fatigue (P < .001), general muscle soreness (P < .001), stress levels (P < .001), mood (P = .005), and total quality of recovery (P < .001) were significantly impaired after match day 1 and did not return to baseline values until 2 d posttournament. More high-intensity running was related to more fatigue (r = −.60, P = .049) and a larger number of physical contacts with more general muscle soreness (r = −.69, P = .013). Conclusion: Perceived well-being and total quality of recovery were already impaired after match day 1, although performance was maintained. High-intensity running and physical contacts were predominantly related to fatigue and general muscle soreness, respectively.