Using a qualitative approach, the dimensions of subjective well-being of active older adults were outlined and ways identified through which they might be influenced by participation in physical activities. One-to-one and group interviews were used to collect the data. Using cross-case analysis, 17 main themes were identified. The following main dimensions emerged: developmental, material, physical, mental, and social well-being. The findings indicated that physical activity influences all dimensions of the subjective well-being of older adults, with the exception of material well-being. Physical activity appears to contribute to the mental health of older adults through maintenance of a busy and active life, mental alertness, positive attitude toward life and avoidance of stress, negative function, and isolation. The complexity of subjective well-being and the multiple roles of physical activity stress the need to extend qualitative research to sedentary older adults and the institutionalized elderly to explore the relationship between well-being and physical activity in later life.
Aphrodite Stathi, Kenneth R. Fox and James McKenna
Philippe Romand and Nathalie Pantaléon
The purpose of this study was to attain a deeper understanding of youth coaches’ attitudes toward the display of moral character (e.g., the values they try to teach their players, the concrete means they use to teach game rules, and prosocial norms) and to examine how they make rule abidance compatible with intensive efforts to achieve success. Semistructured interviews were conducted with 16 coaches of adolescent rugby teams. The interviews dealt with how values are taught to players and how rule following is enforced during practice and competition. A lexical analysis (Alceste software) and a thematic analysis were performed on the interview answers. The findings illustrate the complexity of the coaching role—coaches must impart a certain number of rules and ways of acting to their athletes while simultaneously inciting them to a high performance level that can lead players to go overboard in competitive situations.
In exercise and cognition research, few studies have investigated whether and how the qualitative aspects of physical exercise may impact cognitive performance in the short or long term. This commentary, after recalling the evidence on the “dose-response” relationship, shifts the focus to intersections between different research areas that are proposed to shed light on how qualitative exercise characteristics can be used to obtain cognitive benefits. As concerns the acute exercise area, this commentary highlights the applied relevance of developmental and aging studies investigating the effects of exercise bouts differing in movement task complexity and cognitive demands. As regards the chronic exercise area, potential links to research on cognitive expertise in sport, functional ability in aging, and life skills training during development are discussed. “Gross-motor cognitive training” is proposed as a key concept with relevant implications for intervention strategies in childhood and older adulthood.
Kathye E. Light, Marie A. Reilly, Andrea L. Behrman and Waneen W. Spirduso
The purpose of this study was to examine the effect of practice on simple reaction time (RT), movement time (MT), and response consistency for two arm-reaching tasks of graded complexity in younger and older adults. Forty subjects, 20 younger adults (age range = 20–29 years) and 20 older adults (age range = 60–82 years), were randomly subdivided into practice and control groups. All subjects were pretested on each arm-reaching movement on Day 1. The practice groups practiced each task for 160 trials over 2 consecutive days while the control groups practiced a memory task and answered a health survey. All subjects were posttested on Day 3. The major finding was that practice reduced the simple RTs of older persons to the level of younger persons. MTs for both practice age groups were reduced, but the age differences in MT performance were maintained.
Jun Woo Kim, Marshall Magnusen and Yu Kyoum Kim
The purpose of this study is to provide a critical review of how consumer satisfaction research in the sport management and the nonsport literatures has developed over the past several decades, and, with that information, to propose a new comparison standard in the formation of sport consumer satisfaction. Though several alternative explanations of consumer satisfaction have been developed, expectancy-disconfirmation framework is the theoretical foundation most used in consumer satisfaction research. However, expectancy-disconfirmation theory does not allow researchers to fully assess the potential complexity of sport consumer satisfaction. Therefore, in addition to recommendations for improving the application of expectancy-disconfirmation, we also propose counterfactual thinking as an alternative comparison standard in determining sport consumer satisfaction. The proposed framework contributes to the literature on sport consumer behavior by illustrating how sport consumers use a “what might have been” rather than “what was” heuristic to explain satisfaction judgments with their sport consumption experiences.
Marjan A. Admiraal, Martijn J.M.A.M. Kusters and Stan C.A.M. Gielen
A central problem in motor control relates to the coordination of the arm's many degrees of freedom. This problem concerns the many arm postures (kinematics) that correspond to the same hand position in space and the movement trajectories between begin and end position (dynamics) that result in the same arm postures. The aim of this study was to compare the predictions for arm kinematics by various models on human motor control with experimental data and to study the relation between kinematics and dynamics. Goal-directed arm movements were measured in 3-D space toward far and near targets. The results demonstrate that arm postures for a particular target depend on previous arm postures, contradicting Donders's law. The minimum-work and minimum-torque-change models, on the other hand, predict a much larger effect of initial posture than observed. These data suggest that both kinematics and dynamics affect postures and that their relative contribution might depend on instruction and task complexity.
This study of a schoolgirl Australian Rules football team uses life-history research to provide unusual insights into the gendered embodiment of female footballers. Focusing on the familial relations of players, the article looks at sport in the wider context of gender, showing complexities often overlooked. While documenting different patterns of female embodiment, the study examines whether the provision of full-contact sports is “schooling the bodies” of these young women in alternative forms of embodiment to those described by Young (1998) in “Throwing Like a Girl.” Specifically, this article addresses why the girls play football, whether they are consciously resisting male domination, whether playing football teaches them a different gendered embodiment, and how the girls deal with gender contradictions that arise from playing football.
Thomas L. McKenzie, James F. Sallis, Paul Rosengard and Kymm Ballard
SPARK [Sports, Play, and Active Recreation for Kids], in its current form, is a brand that represents a collection of exemplary, research-based, physical education and physical activity programs that emphasize a highly active curriculum, on-site staff development, and follow-up support. Given its complexity (e.g., multiple school levels, inclusion of both physical education and self-management curricula), SPARK features both diverse instructional and diverse curricular models. SPARK programs were initially funded by the NIH as two separate elementary and middle school intervention studies, and the curriculum and instructional models used in them embody the HOPE (Health Optimizing Physical Education) model. This paper reviews background information and studies from both the initial grants (1989–2000) and the dissemination (1994-present) phases of SPARK, identifies program evolution, and describes dissemination efforts and outcomes. Procedures used in SPARK may serve as models for others interested in researching and disseminating evidence-based physical education and physical activity programs.
Alternative sports have been situated within backlash politics whereby subcultural or marginal representations illustrate a victimized white male. While this may be true of some sports, skateboard media fosters a sustained critique of “whiteness.” To understand the representation of white resistance in skateboarding, we must locate the sport within the larger historical context of white male rebellion found in Jack Kerouac’s On the Road (1957) and Norman Mailer’s White Negro (1957). Similar to these countercultural narratives, skateboard media represents a tension between a death of whiteness (symbolized by co-opting “blackness”) and its inevitable rebirth (through prolific marketing of white skaters). Unlike the Beats, however, the dialectics of white resistance appear in skateboard media through advertisements that are often underscored by parody, which produces its own set of complexities.
Colin A. Hardy
Sixty-two preservice teachers were asked to complete a questionnaire in order to examine their perceptions of how they felt that the school-based experiences within a predominantly school-based, government-imposed physical educator education program helped them learn to teach. The preservice teachers placed much emphasis on the accumulation of experiences and “coming to terms” with the realities of teaching, serviced by the university element of the course. Although some higher education institution–school partnerships were helping preservice teachers to look beyond the immediate context, the quality of the collaborative venture was being affected by the variability in mentoring processes, school contexts, and the personal histories of both mentors and preservice teachers. It is suggested that the continual extension of school-based experiences is not only privileging the practical over theory and emphasizing doing more than thinking, but is replacing complexity with simplicity.