Extending the research by Amorose and Weiss (1998), the present study tested whether experience level moderates the interpretation of coaching feedback as a cue of ability in younger and older children, and examined how descriptive and prescriptive informational feedback are used as a source of competence information. Younger (7–10 years) and older (12–14 years) girls with either high or low experience playing softball watched a series of videotapes depicting four youth sport athletes attempting to hit a softball. After each attempt, whether successful or unsuccessful, a coach was heard giving each athlete a specific type of feedback, either evaluative, descriptive, prescriptive, or neutral. Participants then rated each athlete’s ability, effort, and future expectancy of success. Although the hypothesized experience-level by age-group by feedback-type interactions did not emerge, the results showed strong feedback main effects for ability, effort, and future success. Analysis of these results suggest that feedback provides important cues for ability, effort, and future expectations of success in the physical domain, and that children use several cues of competence information in addition to the coach’s feedback to derive competence information.
Anthony J. Amorose and Peter J.K. Smith
Kathryn Mills, Aula Idris, Thu-An Pham, John Porte, Mark Wiggins and Manolya Kavakli
(188/100,000 participants). 11 The lack of timely and accurate feedback potentially contributes to the poor implementation of these programs. Multiple studies support the importance of providing timely feedback during neuromuscular training programs, 12 , 13 as it may enhance motor skill development
Jeffrey P. Broker, Robert J. Gregor and Richard A. Schmidt
This study evaluated the retention of a cycling kinetic pattern using two different feedback schedules and evaluated the potential for feedback dependency in a continuous-task learning environment. Eighteen inexperienced cyclists rode a racing bicycle mounted to a fixed-fork Velodyne Trainer, with pedal forces monitored by dual piezoelectric transducers. Subjects received right-pedal shear force feedback and a criterion pattern emphasizing “effective” shear. Concurrent feedback (CFB) subjects received concurrent feedback 140 ms after the completion of every other revolution, while summary feedback (SFB) subjects received averaged feedback between trials. All subjects performed 10 retention trials without feedback 1 week later. Both groups improved significantly during practice, and performance decay in retention was negligible. Group differences during all phases were not significant. High CFB group proficiency in retention indicated that the detrimental aspects of frequent feedback were not significant. High SFB proficiency in retention suggests that large changes in kinetic patterning are achievable with relatively few feedback presentations.
Marlene Luis and Luc Tremblay
We aimed to determine if visual feedback use during aerial skills is more efficient at low angular head velocity (AHV; i.e., <350 deg/s) than at high AHV. Twelve experienced female acrobats performed 20 back tuck somersaults under four experimental conditions: full-vision (FV), vision at AHV below 350 deg/s (VBelow), vision at AHV above 350 deg/s (VAbove), and no-vision (NV). AHV was calculated in real time, and liquid crystal goggles were used to manipulate vision. Two gymnastics judges scored landing stability using a four-point scale. All vision conditions that allowed some vision yielded significantly better landing scores than in the NV condition. Furthermore, a nonparametric test revealed that VBelow yielded a better performance ranking than the FV condition. We conclude that visual feedback during a back tuck somersault is used for landing stability at all angular head velocities, but optimal feedback use occurs when there is retinal stability.
Kimmery Migel and Erik Wikstrom
to modify the position of the foot during stance phase of walking. For example, the use of auditory 18 and visual feedback 19 have created a medial shift in the stance phase plantar center of pressure during training. While center of pressure is not a direct measure of foot position, it is a
Amelia M. Lee, Nyit C. Keh and Richard A. Magill
Feedback is considered an important teaching function and researchers in sport pedagogy have shown interest in verifying this importance to achievement in physical education. This review paper examines the feedback research in physical education and discusses factors which might help explain some inconsistencies. The essential role of teacher feedback in motor-skill learning is questioned.
Gavin P. Lawrence, Michael A. Khan, Stuart Mourton and Pierre-Michel Bernier
The objective of the current study was to determine whether the reliance on visual feedback that develops with practice is to due utilizing vision to adjust trajectories during movement execution (i.e., online) and/or to enhance the programming of subsequent trials (i.e., offline). Participants performed a directional aiming task with either vision during the movement, dynamic feedback of the trajectory of the movement or the movement endpoint. The full vision condition was more accurate during practice than the other feedback conditions but suffered a greater decrement in performance when feedback was removed. In addition, the reliance on trajectory feedback was greater compared with the endpoint feedback. It appears that the reliance on visual feedback that develops with practice was due to both online and offline processing.
Matthew Heath, Kristina Neely and Olav Krigolson
The authors manipulated the availability of monocular and binocular vision during the constituent planning and control stages of a goal-directed reaching task. Furthermore, trials were completed with or without online limb vision to determine whether monocular- or binocular-derived ego-motion cues influence the integration of visual feedback for online limb corrections. Results showed that the manipulation of visual cues during movement planning did not influence planning times or overall kinematics. During movement execution, however, binocular reaches—and particularly those completed with online limb vision—demonstrated heightened endpoint accuracy and stability, a finding directly linked to the adoption of a feedback-based mode of reaching control (i.e., online control). In contrast, reaches performed with online monocular vision produced increased endpoint error and instability and demonstrated reduced evidence of feedback-based corrections (i.e., offline control). Based on these results, the authors propose that the combination of static (i.e., target location) and dynamic (i.e., the moving limb) binocular cues serve to specifically optimize online reaching control. Moreover, results provide new evidence that differences in the kinematic and endpoint parameters of binocular and monocular reaches reflect differences in the extent to which the aforementioned engage in online and offline modes of movement control.
Matthew Heath, David A. Westwood and Gordon Binsted
The goal of the present investigation was to explore the putative contributions of feedforward- and feedback-based processes in the control of memory-guided reaching movements. Participants (N = 4) completed an extensive number of reaching movements (2700) to 3 midline targets (20, 30, 40 cm) in 6 visual conditions: full-vision, open-loop, and four memory-guided conditions (0, 200, 400, and 600 ms of delay). To infer limb control, we used a regression technique to examine the within-trial correspondence between the spatial position of the limb at peak acceleration, peak velocity, peak deceleration, and the ultimate movement endpoint. A high degree of within-trial correspondence would suggest that the final position of the limb was largely specified prior to movement onset and not adjusted during the action (i.e., feedforward control); conversely, a low degree of within-trial correspondence would suggest that movements were modified during the reaching trajectory (i.e., feedback control). Full-vision reaches were found to be more accurate and less variable than open-loop and memory-guided reaches. Moreover, full-vision reaches demonstrated only modest within-trial correspondence between the spatial position of the limb at each kinematic marker and the ultimate movement endpoint, suggesting that reaching accuracy was achieved by adjusting the limb trajectory throughout the course of the action. Open-loop and memory-guided movements exhibited strong within-trial correspondence between final limb position and the position of the limb at peak velocity and peak deceleration. This strong correspondence indicates that the final position of the limb was largely determined by processes that occurred before the reach was initiated; errors in the planning process were not corrected during the course of the action. Thus, and contrary to our previous findings in a video-based aiming task, it appears that stored target information is not extensively (if at all) used to modify the trajectory of reaching movements to remembered targets in peripersonal space.
Kirrie J. Ballard, Heather D. Smith, Divija Paramatmuni, Patricia McCabe, Deborah G. Theodoros and Bruce E. Murdoch
Knowledge of Performance (KP) feedback, such as biofeedback or kinematic feedback, is used to provide information on the nature and quality of movement responses for the purpose of guiding active learning or rehabilitation of motor skills. It has been proposed that KP feedback may interfere with long-term learning when provided throughout training. Here, twelve healthy English-speaking adults were trained to produce a trilled Russian [r] in words with KP kinematic feedback using electropalatography (EPG) and without KP (noKP). Five one-hour training sessions were provided over one week with testing pretraining and one day and one week posttraining. No group differences were found at pretraining or one day post training for production accuracy. A group by time interaction supported the hypothesis that providing kinematic feedback continually during skill acquisition interferes with retention.