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Volume 1 (2023): Issue 1 (Jan 2023)
in
Journal of Electronic Gaming and Esports
Online ISSN:
2836-3523
EDITORIAL
Introduction to the
Journal of Electronic Gaming and Esports
EXPERT PERSPECTIVE
Esports Minus Sport?
INVITED COMMENTARY
The Effects of Different Types of Training on Cognitive Performance in Professional Esports Players
ORIGINAL RESEARCH
Perceptual-Motor Abilities of Professional Esports Gamers and Amateurs
Competitive Racing in Virtual Cycling—Is It Possible, Realistic, and Fair?
Perceptions of Effective Training Practices in League of Legends: A Qualitative Exploration
Indexing Esport Performance
Upper-Body Pain in Gamers: An Analysis of Demographics and Gaming Habits on Gaming-Related Pain and Discomfort
Stress Management Strategies in Esports: An Exploratory Online Survey on Applied Practice
The AACTT of Trash Talk: Identifying Forms of Trash Talk in Esports Using Behavior Specification
Physical Exercise and Performance in Esports Players: An Initial Systematic Review
The Influence of Coaches and Support Staff on the Sleep Habits of Esports Athletes Competing at Professional and Semiprofessional Level
An Exploratory Investigation of Personality in Counter-Strike: Global Offensive
Exploring Motives for Twitch Viewership and Content Creation With the Exergame
Zwift
Exercise Recommendations for e-Athletes: Guidelines to Prevent Injuries and Health Issues
“Fueling the Games”: Energy Drink Consumption, Marketing, and the Associated Perceptions and Behaviors in Video Gaming
Narcissism, Big Five Personality Traits, and Performance in Temporary Teams: An Investigation of League of Legends
Exploration of Internet Gaming Disorder Among the Esports Community
Development of the Esportsmanship Scale and Analysis of Its Relationship to Well-Being, Physical Health Problems, Gaming Addiction Tendencies, Aggressive Feelings, Empathy, and Self-Positivity
Lateral Prefrontal Cortex Activation Induced by Proficient Skills During Rhythm Action Game
The Effect of Extended Reality Exercise on Physical Activity and Physical Performance in Children and Youth: A Scoping Review
An Investigation Into the Attitudes of Virtual Cycling Participants Regarding Avatar Bodyweight Manipulation and Weight Doping
SPECIAL ISSUE ON SUSTAINABILITY IN ELECTRONIC GAMING AND ESPORTS
Guest Editors: Tobias Scholz, Ph.D.; Brian McCauley, Ph.D.; Guest Editorial Board: John Cash, M.A., M.B.A.; Amanda Cullen, Ph.D.; Taylor Hardwick, Ph.D. Candidate; David P. Hedlund, Ph.D.; BerNadette Lawson-Williams, D.S.M.; Emma Vossen, Ph.D.
ORIGINAL RESEARCH
Do We Need Esports Ecology? Comparisons of Environmental Impacts Between Traditional Sport and Esports
The Internet Is Not Forever: Challenges and Sustainability in Video Game Archiving and Preservation
An Ecosystem Framework for the Meta in Esport Games
SPECIAL ISSUE ON DIVERSITY, EQUITY AND INCLUSION (DEI) IN ELECTRONIC GAMING AND ESPORTS
Guest Editor: Emma Vossen, Ph.D.; Guest Editorial Board: John Cash, M.A., M.B.A.; Amanda Cullen, Ph.D.; Taylor Hardwick, Ph.D. Candidate; David P. Hedlund, Ph.D.; BerNadette Lawson-Williams, D.S.M.; Tobias Scholz, Ph.D.
ORIGINAL RESEARCH
“It’s Easier to Play Alone”: A Survey Study of Gaming With Disabilities
Novice Women Players Have Better Outcomes in Women-Only Versus Mixed-Gender Esports Tournaments
Tryhard With a Vengeance: Meaning Making and Boundary Keeping on Twitch
Measuring Toxicity Toward Women in Game-Based Communities
Fighting/Fat: Fighting Game Characters and the Emptiness of Video Game Fatness
Communicating and Practicing Diversity, Equity, and Inclusion in Finnish Esports Organizations: Challenges and Opportunities
Taking Care of Toxicity: Challenges and Strategies for Inclusion in U.S. Collegiate Esports Programs
An Examination of the Effects of Source Gender on Perceived Credibility of Esports Shoutcasters
Conceptualizing the Social Inclusion Potential of Esport to Support Future Sport for Development Agendas: A Capabilities Perspective
TOPICS FROM THE TROPICS: CATCHING THE WAVE OF STUDIES FROM THE HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES (HICSS)
Transitioning Out of Esports: Exploring the Experiences of Professional Esports Players in South Korea
An Auto-netnographic Approach to Understanding Alternate Gaming Accounts: How Smurfing Impacts the Prosumer Experience in Counter-Strike:Global Offensive
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